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Notes on Morality as it partains to embodied perceptual judgement

Posted: Thu Jul 16, 2026 11:28 pm
by DiluvialDrifter
Please note that I consider myself an enlightened rationalist and am approaching theology through raw material philosophy.

I would make an argument that morality is downstream of experience. That Character is built only through agentic decision making.
And therefore that the project of the city is by it's own nature degenerate.

Among the Elect (reproductive) you may distinguish leaders, and willing followers.
Among the Damned (non-reproductive) you may distinguish useful servants, and those marked for systematized extraction. (Materialism does not give a place for defeated folk. this is by far it's biggest failing.)
The damned have no use for morality, nor moral judgementation they see only the will-of-the-strings that bind them.

Frontier -[community]> Village -[organization]> City. The conditions of the environment dictate what conditions are celebrated in Heroes -[idol-mimicry]> People.
On the nature of frontier. Hard folk who act decisively in morally dubious situations.
On the nature of village power. It is a matter of who marries who, who inherits what, and what conditions are structurally in place to manifest the correct entrainment protocols in the unfolding of future peoples. I speak of Women's work because it is hidden, but currently the dominant meta strategy.
On the nature of the city. I really cannot say. I can point to Industrialism and notice the human-as-part-in-machine. I can point to capitol leverage, insider knowledge, and backroom conspiracy (it's just organization). I can point to media as an emotion harness sedating the populace and pushing them into non-reproductive life paths in order to stabilize the agentic equation.

I will point now to the duality that emerges between the Elect, and the Damned.
Specifically how any civilization allocates agentic opportunity.
And even more specifically how that plays into the ability for a supposed 'democratic' system to govern itself wisely.
I claim that in reality late stage games of positional strategy has introduced sorcery as the real-true political power engine.
I will stop there. Many of these topics are 'dangerous'. I am mainly trying to find coherence in brevity.

And now I lay bare several open threads.
- The nature and cause of ceaser. domain and domain expansion.
- The bugs who hide under the rock of artifice... Idiots who make love only to spreadsheets (sorry).
- Safety as the ultimate moral mandate. HOA power creep, and the destruction of pain as heroic necessity.
- A mothers will to em-place dynastic lineage. And the fool who is rewarded without proof of works.
- Degeneration of embodied wisdom. The degeneration of bloodline into decadance.
- Information over time and distance as a wall enforcing cultural boundary. (In direct parallel to evolutionary concept of an environmental niche. ).
- The advantage of central symbology control, The Jesuit lesson.
- The positional advantage of the telegram. (in relation to insider trading, the marketplace, and the supremacy of money as the ultimate tool of alchemy.)
- The dark hand. The 'secret' tool-set of subversive manifestation of will.
- Accelerationism and power imbalance. Fronteir turns to Villiage turns to City turns into State turns into whatever comes next.
- Order of the court. Kayfabe. Image management. Games of deception, and poison as the rule.
- Taylor swift, Nike sneakers. Idol worship as identity replacement.
- Music as worship. Pop music emotional affect intentionally divested from lyrical content. (as an entrainment mechanism. Music is literally a spiritual invitation.)

A final note: The persuasive tool-set of modern 'democratic' statecraft is extensive.
Personally I don't wish to fight it rather point to it's works of indignity, waste and misery.
Even trivial changes would make the outcomes improve.
However I find it difficult in arguing with bugs. Beetles are low, Locusts are nasty.